Posted By Sparzx

AvT-BO3
CODRULESET

AvT Auckland LAN 2016 will be following the Call of Duty World League ruleset. Below are rules extracted from CWL Registration

RESTRICTIONS
  • UAV
  • Care Package
  • H.A.T.R
  • XM-53
GAMESETTINGS
  • Ban/Protect Voting = Enabled
  • Ban/Protect Time = 30 Seconds
  • Create a Class Edit Time = 60 Seconds
  • Scorestreak Edit Time = 20 Seconds
  • Votes Per Player = 1 Vote
  • Specialist Draft = Enabled
  • Draft Time = 20 Seconds

Advanced Settings

  • Pre-Stage = 3 Seconds
  • In-Between = 3 Seconds
  • Post-Stage = 3 Seconds
  • Edit Create a Class = Always
  • Edit Scorestreaks = Always
  • Player Select Order = Random
  • Post-Stage Shuffle = None
Global Settings
  • Team Assignment = Host Select
  • Team Change In-Game = Disabled
  • CODcasting = Enabled
  • 3rd Person Spectating = Disabled
  • Dynamic Map Elements = Disabled
  • Revenge Voice = Disabled
  • Battle Chatter = Disabled
  • Announcer = Enabled
General Settings – All Game Modes
  • Pre-Match Timer = 15 Seconds
  • Pre-Round Timer = 5 Seconds (3 Seconds for Search & Destroy)
  • Mini-map = Normal
  • Explosive Delay = Disabled
  • Killcam = Enabled
  • Scorestreak Delay = 15 Seconds
  • Score Multiplier = 1
Spawn Settings (Game Mode Specific)
  • Hardpoint Respawn Delay = Disabled
  • Uplink Respawn Delay = 5 Seconds
  • Search and Destroy Respawn Delay = Disabled
  • Capture the Flag Resapwn Delay = 7.5
  • Spawn Settings (Global)
  • Incremental Spawn Delay = Disabled
  • Force Respawn = Enabled
  • Wave Spawn Delay = Disabled
  • Suicide Penalty = Disabled* (3 seconds, Hardpoint only).
  • Team Killed Penalty = Disabled
Health and Damage Settings – All Game Modes:
  • Health = 100%
  • Health Regeneration = Normal
  • Friendly Fire = Enabled
  • Teamkill Kick Limit = Disabled
  • Headshots Only = Disabled
  • Hit Indicator = Enabled
Hardpoint

Win Condition Settings

  • Time Limit = 5 Minutes
  • Score Limit = 250 Points

Advanced Settings

  • Lifetime = 1 Minute
  • Capture Time = Disabled
  • Activation Delay Time = Disabled
  • Locations = Linear Order
  • Scoring = Constant
  • Pause Time = Enabled
Search & Destroy

Win Condition Settings

  • Time Limit = 1.5 Minutes
  • Round Win Limit = 6 Rounds

Advanced Settings

  • Bomb Timer = 45 Seconds
  • Plant Time = 5 Seconds
  • Defuse Time = 7.5 Seconds
  • Multi Bomb = Disabled
  • Switch Sides = Every Round
  • Silent Plant = Enabled
  • Dog Tags = Disabled
  • Number of Lives Per Player = 1 Life
Uplink

Win Condition Settings

  • Round Time Limit = 5 Minute
  • Round Score Limit = Unlimited

Advanced Settings

  • Round Limit = 2 Rounds
  • Carrier Armor = Normal
  • Carry Score = 2 Points
  • Throw Score = 1 Point
  • Enemy Carrier = Delayed
  • Reset Time = 15 Seconds
Capture The Flag

IMPORTANT NOTE: The game currently has a bug that will be fixed in a future patch. The CTF “Win Rule” setting is backwards. “Round Wins” is pointing to the “Total Flag Captures” string and description, and vice versa. To play with {Total Flag Captures} as the functioning Win condition, Go to [Setup Game] -> [Edit Game Rules] and set {Win Rule} to {Round Wins}. Make sure to also go to [Capture The Flag Advanced] and set {Capture Limit} to {Unlimited}.

Win Condition Settings -including above workarounds*:

  • Win Rule = Round Wins*
  • Time Limit = 5 minutes

Advanced Settings

  • Capture Limit = Unlimited*
  • Round Limit = 2 rounds
  • Round Win Limit = 2 rounds
  • Enemy Carrier = Delayed
  • Auto Return Time = 30 Seconds
  • Capture Condition = Flag At Base
  • Pickup Time = Instant
  • Return Time = Instant
GAMETYPES

Hardpoint

  • Breach
  • Combine OR Stronghold
  • Fringe
  • Evac

Uplink

  • Evac
  • Breach
  • Infection
  • Fringe

Search and Destroy

  • Fringe
  • Redwood
  • Breach
  • Hunted
  • Stronghold
  • Evac
  • Infection

Capture the Flag

  • Stronghold
  • Fringe
  • Evac
  • Breach